Today we’re going to discuss how 3D graphics are created and then rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a 2D surface adds an additional number of challenges. So we’ll talk about some of the reasons you see occasional glitches in your video games as well as the reason a dedicated graphics processing unit, or GPU, was needed to meet the increasing demand for more and more complex graphics.
Free Video Activities for Class TODAY
Save yourself some time and frustration. Get 14 activities you can copy and assign to your students right away in our Teaching with TEACHFLIX ebook!
BONUS: You'll get FREE teaching ideas in your inbox every week.